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3D

These examples cover curves, surfaces, wireframes, textures, and camera framing in three dimensions.

  • curves_3d Focus: one traced parametric curve and camera framing
  • surfaces_3d Focus: a translucent shaded surface whose form is clarified by color and camera motion
  • wireframe_surfaces Focus: wireframe curvature reading
  • textured_surface Focus: UV texture mapping on a globe

Good First Pick​

Start with curves_3d for the lightest 3D introduction, then move to surfaces_3d.

What To Look For​

  • whether the camera helps the eye understand the shape
  • whether the scene uses 3D because it adds clarity, not just because it can
  • whether surface reveals are staged clearly enough to read

Run Locally​

cargo run --example curves_3d