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Version: 0.1.6

Reference Example Videos

These are placeholders for videos of the runnable reference examples. Replace each placeholder iframe with the final YouTube iframe when that render is ready.

Foundations​

hello_shapes​

Primitive tattvas and simple authored placement.

Source

layout_and_groups​

next_to, align_to, HStack, VStack, and Group.move_to.

Source

style_and_paths​

Fill, stroke, dashes, arrows, and authored paths.

Source

Text And Math​

text_animation​

Text draw, undraw, typewrite, reveal, and indicate flows.

Source

code_blocks​

Syntax-highlighted code as a first-class scene element.

Source

latex_and_typst​

Static LaTeX and Typst rendering plus renderer-crossing motion.

Source

equation_and_matrix_animation​

Equation continuity and matrix-step highlighting.

Source

tables​

Table writing, pausing, and clean removal.

Source

Animation​

motion_basics​

Core animation verbs with clear pacing and easing.

Source

traced_paths​

Motion history becoming part of the final visual.

Source

Graphs And Fields​

graphs_2d​

Axes, function plots, labels, and sampled points.

Source

curves_3d​

A parametric space curve with 3D framing.

Source

streamlines​

Seeded flow trajectories for vector-field motion.

Source

Dynamics And Systems​

force_fields​

Updater-driven electric fields responding to moving charges.

Source

particles​

Dense procedural motion with cinematic framing.

Source

neural_networks​

Network structure and signal playback.

Source

transformer_attention​

Tokens, attention relationships, and transformer-style block composition.

Source

stepwise_storytelling​

Staged narrative flow and routed explanation transitions.

Source

Three D​

surfaces_3d​

A translucent surface whose form is explained through color and camera framing.

Source

wireframe_surfaces​

Wireframe-specific curvature reading.

Source

textured_surface​

UV texture mapping on a parametric globe.

Source

Brand And Demos​

A reference brand composition built from authored guides and bezier curves.

Source

fourier_formula_trace​

Fourier coefficients reordered into epicycles that rebuild a Typst formula outline.

Source

map_projection_morph​

The Earth texture bending through multiple map projections.

Source